The developers at Monolith do not spare a detail when it comes to the design of their monsters. The images attached to this news prove their love for crazy surnatural. Some observers might ask why the artistic direction is such a step apart from the original game, which was much more realistic. With Bloodshot, a triple influence seems to impact the team : Manhunt, Doom and Silent Hill. Multiplayer fans will enjoy the inclusion of modes made especially for them like the classic Deathmatches or an arena where you have to fight hobos to death.
Michael Bertiaux [December 26, 2007]
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